Mirorah Kamaria

Description:

<html>
<head>
<title>Document</title>
</head>
<body>



Name: Mirorah Kamaria

Race: Human

 


Attributes 260


ST 12 20

DX 16 120

IQ 14 80

HT 14 40

 

HP 12

Will 14

Per 14

FP 14

 

Basic Lift 29

Damage 1d-1/1d+2

 

Basic Speed 7.5

Basic Move 7

 

Ground Move 7

Water Move 1

 


Social Background


TL: 8 25

Cultural Familiarities:

Languages:

 


Advantages 87


Ambidexterity 5

Appearance (Beautiful) 12

Combat Reflexes 15

Fit 5

Gunslinger 25

 


Perks 9


Bend the Bullet (Guns (Pistol)) 1

Cinematic Knockback (Pistol) 1

Gun Sense 1

No Friendly Fire 1

Quick Reload (Detachable Magazine) 1

Quick-Sheathe (Pistol) 1

Quick-Swap (Pistol) 1

Style Familiarity (Double Trouble) 1

Style Familiarity (Military Hand-to-Hand – MCMAP (U.S. Marine Corps Martial Arts Program)) 1

 


Disadvantages [-71]


Code of Honor (Professional) [-5]

Curious (9 or less) [-7]

Impulsiveness (9 or less) [-15]

On the Edge (9 or less) [-22]

One Eye [-15]

Overconfidence (9 or less) [-7]

 


Packages 0


Double Trouble (Gun Fu) 0

Military Hand-To-Hand – MCMAP – U.S. Marine Corps Martial Arts Program (Martial Arts) 0

Ultimate Shootist (Gun Fu) 0

 


Skills 65


Acrobatics DX/H – DX+0 16 4

Armoury/TL8 (Small Arms) IQ/A – IQ-1 13 1

Breakfall (Acrobatics) Tech/A -  17 1

Close-Quarters Battle/TL8 (Guns (Pistol)) Tech/A -  17 1

Computer Operation/TL8 IQ/E – IQ+0 14 1

Disarming (Karate) Tech/H -  17 2

Driving/TL8 (Motorcycle) DX/A – DX-1 15 1

Dual-Weapon Attack (Guns (Pistol)) Tech/H -  15 4

Elbow Strike (Karate) Tech/A -  15 1

Evade (Acrobatics) Tech/A -  17 1

Fast-Draw/TL8 (Ammo) DX/E – DX+1 17 1

includes: +1 from ‘Combat Reflexes’

Fast-Draw (Knife) DX/E – DX+0 16 1

includes: +1 from ‘Combat Reflexes’, -1 from ‘One Eye’

Fast-Draw (Pistol) DX/E – DX+1 17 1

includes: +1 from ‘Combat Reflexes’

Fast-Firing/TL8 (Guns (Pistol)) Tech/H -  15 2

includes: +2 from ‘Gunslinger’

Flying Jump Kick (Karate) Tech/H -  14 6

Guns/TL8 (Pistol) DX/E – DX+0 16 1

Head Butt (Karate) Tech/H -  16 2

Karate DX/H – DX+0 16 8

includes: -1 from ‘One Eye’

Knee Strike (Karate) Tech/A -  16 1

Knife DX/E – DX+0 16 2

includes: -1 from ‘One Eye’

Parry Missile Weapons DX/H – DX-2 14 2

includes: -1 from ‘One Eye’

Push Kick (Karate) Tech/H -  14 2

Quick-Shot/TL8 (Guns (Pistol)) Tech/A -  14 1

includes: +3 from ‘Gunslinger’

Retain Weapon (Guns (Pistol)) Tech/H -  17 2

Spinning Kick (Karate) Tech/H -  14 2

Streetwise IQ/A – IQ+0 14 2

Zen Marksmanship (Guns (Pistol)) IQ/VH – IQ+1 15 12

 

Stats 260
Ads 87
Disads [-71]
Quirks 0
Skills 65
= Total 350
 

 


Hand Weapons


 



Ranged Weapons


 



Armor & Possessions


1  Attractiveness  $600  Wgt:0  Location: 

 


</body>
</html>

Bio:

Mirorah Kamaria

Generic Gurps 4e Characters AshleyGrey